Category: Video Games


  • Root: A Mischievous Box of Animal Mayhem

    Theo Smith talks us through fantasy strategy board game Root.

  • On Edge: Anticipating Watch Dogs Legion

    Louise Chase discusses the imminent new Watch Dogs title.

  • Do We Need A Nintendo Switch Pro?

    Rumour has it that Nintendo could be working on a Nintendo Switch Pro, a console that could potentially support 4K, better visuals, a better processing chip and even the loss of the console’s ability to be a handheld device. While these rumours have no concrete credibility as of yet (a few reported leaks and an […]

  • Cell to Singularity: A Must-Have Game

    Georgie Holmes tells us about the mobile game we all should be playing.

  • The Best of Couch Co-op Gaming

    Edge writers discuss their favourite local co-op titles!

  • Red Dead Redemption 2’s Chilly Opening Moments

    Conor tells us why Red Dead Redemption 2’s chilly intro deserves a warm reception.

  • Nier: Automata’s Genre-Melting Opening Moments

    Ross Holmes discuss why Automata’s opening sequence is so effective for the game.

  • GTA Base

    In Criticism of Grand Theft Auto V

    With the game soon being re-released, Callum Nelmes revises Rockstar’s most successful title.

  • Review: Horizon Zero Dawn Complete Edition (PC) – Robots, Dinosaurs and Bugs

    Callum Holgate tells us how Horizon handles in its recent PC port.

  • 2020’s Console Wars: Sony vs. Microsoft

    Sam Pegg takes a deep dive into the competition between the PS5 and Xbox Series X.

  • Review: Ghost of Tsushima – A Visually Breathtaking Tale

    Sam Pegg gives Sucker Punch’s most recent release a thorough look.

  • Are Video Games Art?

    Elizabeth Sorrell discusses whether video games should be seen as art.

  • Mad Max 2015: Underappreciated Open-World Apocalypse

    Conor O’Hanlon re-examines 2015’s Mad Max game.

  • Developer in Focus: Naughty Dog

    Alice Fortt recaps Naughty Dog’s legendary catalogue.